Boys Failing at School Because of Gaming?
This is Part 3 of 5 of The Globe and Mail‘s in depth look at Why Are Boys Failing? I am always very sensitive when this topic comes up because I know that I am not doing a good job at policing my son’s video screen time. This article deals with the proliferation of video games and their negative impact on boys (feeling guilty already!). My son, who just turned 6, loves any type of screen: DSi, iPad, iPhone (mine), computer … the TV is a distant 4th. In fact, when he was the Star of the Week for Kindergarten last week, he wrote that his favorite thing to do was to play on the iPad. Sigh!
It is strange to me that his older sisters actually have more consumer electronic devices but hardly play on them except for fighting over my iPhone. The preference for competitive gamine IS a gender difference related to hunting versus gathering.
Full article here. Interesting paragraphs below.
Video games: One of five reasons why boys are failing
Why are boys falling behind in school? Kate Hammer takes a look at video games, the education system, the boy code, developmental differences and a lack of role models in search of answers.
- Mr. Weis’s study, which was published this spring, found that boys aged 6 to 9 who owned a video-gaming system at home spent less time doing homework, reading for fun or being read to by their parents. After barely five months, their scores on reading and writing assessments were significantly lower than those of the boys who didn’t own a console.
- “There’s something about the competitiveness and aggressiveness of games that is appealing to boys,” said Mr. Weis. “… Boys have a limited amount of time after school and they have to spend this time doing a wide range of things. The more time they spend on playing video games the less time they have for doing other things, like spending time with family, playing non-video games and doing academic-type activities as well.”
- There’s mountains of research to demonstrate that video-game players are more likely to struggle in school, but Mr. Weis’s study contributes to growing evidence that the games can directly cause boys to fall behind.
- A 2007 Harris poll found that teenage boys in the UnitedStates spend an average of 18 hours a week playing video games – girls spend about eight. And a study published in a recent issue of Psychological Science found that one in 10 youths who play video games mirror the behaviour of addicts – lying to parents, skipping chores and stealing money to support their gaming habit.